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I tend to think that this is not a bug, but a feature of the first Heroes!
That's what I was trying to say. And now, if a hero flees and, due to the restriction, loses the remaining part of his turn, what is that? A feature of what? Or did we get a new bug?
Added 2 minutes later Alex_R;66593
If I'm not mistaken, artifacts like the compass and boots work if the hero "spent the night" with them, whether in a castle or in the field.
Maybe that's the case - I haven't checked it yet. But it's not that important. There might not be boots and a compass on other maps. These are isolated cases. The point is different.