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A number of questions regarding map creation.

#11
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RedHeavenHero
function hatF()
SetObjectEnabled('Lesorub', 1)
Trigger(OBJECT_TOUCH_TRIGGER, "Lesorub", nil)
MessageBox(GetMapDataPath().."lesorubnecro.txt")
end
SetObjectEnabled('Lesorub', nil)
Trigger(OBJECT_TOUCH_TRIGGER, "Lesorub", "hatF")
It works. However, it seems my idea can't be implemented, but... Is it possible to prevent this text from being displayed to other players when a turn is passed?