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I'm concerned about the generation of neutral creatures on the map. A mine might be guarded by skeletons with bows and 500+ total HP, or it might be guarded by peasants. In my opinion, it's not a good idea to attack archers early on, as it's detrimental to the health of your troops. Or, one player might have a golem guarding a passage, while another player has elves (it's good if they don't have a cloak of invisibility, but if they do, it's a real problem). They should fix the generation first.