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28.05.2013 The_ (red, random, tower, astral, solmyr) def wariator (blue, random, castle, adela, valeska) m200 Skirmish 133.
We scouted mirror-matched, I took 112 first, then the opponent.
The respawn is very scarce, little money, so I ran with one hero until 113. After buying the native hero (rizza), solmyr arrived, I made him the main, took the secondary (necro), but the respawn just killed me, the guard in the treasure zone is doubled, arch liches and wizards, and they also block half of the best respawn spots, boots behind zombies, a treasure chest and a crypt. Having nothing better to do, I took all the mines except one gold and the crystal mine. On the second week, I saw the opponent break through to the treasure zone, but the knights with morale bit him hard, because before the breakthrough it showed 50 marks + overkill, after 20 marks (saw via the overview on the respawn). Nagas were in the citadel, thanks to an external market. On 131, all the meat is delivered, upgraded gargoyles, and with magic both liches and wizards fall with a small loss of caps. In the treasure zone at the entrance there was a medal +1 morale, a quest item, I took it right away - gave 15 archmages, on 133 I pick up the boots and crypt, and plan to run at the opponent through 100-249 upgraded centaurs. But there, as it turned out, the respawn was as empty as mine, only without an external market, and after losing to the knights the opponent never recovered, a surrender message comes.
Thanks for the game.
We scouted mirror-matched, I took 112 first, then the opponent.
The respawn is very scarce, little money, so I ran with one hero until 113. After buying the native hero (rizza), solmyr arrived, I made him the main, took the secondary (necro), but the respawn just killed me, the guard in the treasure zone is doubled, arch liches and wizards, and they also block half of the best respawn spots, boots behind zombies, a treasure chest and a crypt. Having nothing better to do, I took all the mines except one gold and the crystal mine. On the second week, I saw the opponent break through to the treasure zone, but the knights with morale bit him hard, because before the breakthrough it showed 50 marks + overkill, after 20 marks (saw via the overview on the respawn). Nagas were in the citadel, thanks to an external market. On 131, all the meat is delivered, upgraded gargoyles, and with magic both liches and wizards fall with a small loss of caps. In the treasure zone at the entrance there was a medal +1 morale, a quest item, I took it right away - gave 15 archmages, on 133 I pick up the boots and crypt, and plan to run at the opponent through 100-249 upgraded centaurs. But there, as it turned out, the respawn was as empty as mine, only without an external market, and after losing to the knights the opponent never recovered, a surrender message comes.
Thanks for the game.