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What about the second rating option? It seems more objective to me. And the figures there are noticeably smaller, with less variation. Although strong players should earn more points than many weak ones.
Well, how can I put it, it would be much easier to calculate the clan rating using a linear system (i.e., based on the position occupied in the tournament). Because the linear part (tournament position) has twice the weight compared to the non-linear part (days played), as the position is taken into account twice, while the days played only once...
However, in my opinion, it's simpler to base it on the tournament rating (regardless of the system used)