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Hello! In Necropolis, there is a special building called the Temple of the Underworld, which transforms any creature into undead according to the creature's level.
Is it possible to implement a transformation based on the TransformTable from \GameMechanics\RPGStats\DefaultStats.xdb?
Otherwise, it results in an absurdity; for example, any creature of level 7, regardless of what it is, is transformed into a bone dragon.
As I understand it, a script needs to be written to transform the stack and attached to the transformation button.
Can anyone create such a mod or write a script? I'm a texture artist, and I'm not very good with scripts.