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113 - there's a dungeon here, what's the problem?
It's as if he won't take a single step to the right or left of the road... strange selectivity.
115 - Ivor is defeated, an army is brought in, and in the end, only 2 heroes remain at the bottom: Clavius and Ivor. Complete lack of funds, no external market.
Let's look closely at the dungeon map - there's a chest near the road at the beginning of 115. Looking at the map for 117, taking the second cliff - from the upper map, it's clear that the area around the dungeon remains completely closed off, and no one has tried to collect the chests there - otherwise, the "guts" of the open map would have changed slightly.
Then, at the end of 115, Ivor is standing on dragons next to a pile of gold, but he doesn't take it. Moreover, he's no longer on the road? The "road phobia" has awakened! And there are at least 2 crypts visible on the road, which a dragon could easily take.
So, a complete lack of funds doesn't really explain this behavior.
Let's go back to the "road phobia," why, for example, wouldn't you act the opposite way - run straight down the road, and then immediately take 3 heroes off the road in one direction?