Character Attributes.
Attack (A) – Skill in inflicting direct damage and a small chance of blocking attacks.
Defense (D) – Skill in defense and armor level (chance to avoid or reduce damage).
Agility (A) – Chance to dodge or inflict a critical hit (bypassing armor).
Intelligence (I) – Affects the number of words in the lexicographical formula, as well as the ability to correctly cast a spell (with the right intonation, gestures, etc.).
Wisdom (W) – Determines the ability to understand and learn more complex spells, and the pause between casting spells.
Level Stages.
1st stage: levels 1-3 of the hero.
2nd stage: levels 4-8.
3rd stage: levels 9-15.
4th stage: levels 16-24.
5th stage: levels 25-...
Special Skills
Path of Magic - The character can increase the level of spells up to the level of this skill.
Path of the Sword - The character can increase the level of combat techniques up to the level of this skill.
Skill Levels
Levels from 0 to 5.
Initially, all skills are at
Level 0. These are the basics in this hero's skill.
Example: a level 0 fireball can be used as a ball to provide light. Healing can be used as an illusion of healed cuts, or even just to enhance appearance. Illusion spells, such as creating an illusion or a copy, can only create static images, like a log or a stone.
Level 0 combat techniques can help deceive the enemy (pretend to perform a technique and then strike directly with full force).
Similarly, level 0 skills are weak (the increase in power is considered further using the "fireball" spell as an example).
Level 1. This is the basic form, i.e., in principle, it is already what is understood by this skill, but with a relatively small effect.
Example: a small fireball capable, for example, of lighting a fire or scorching an opponent's hand so that they drop their sword.
Level 2. A standard skill, quite capable of providing real benefits to the character.
Example: a fireball capable of burning even through armor or thick skin. When it hits the face, it is fatal to creatures of the 1st and 2nd stages.
Level 3. A fairly powerful skill, giving significant advantages.
Example: a fireball that is now quite capable of killing even through armor (although only creatures of the 1st and 2nd stages). Or burn a hole in a wooden door. When it hits,