Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
I see the point of such a blitz in limiting the time on the map. Otherwise, games will drag on significantly, because conducting most battles in treasures during the 2nd week takes quite a lot of time. For example, recently in a skirmish, I needed to fight 100 bulls twice per turn in the middle of the second week. I couldn't even complete one battle because the timer ran out and the magic book stopped opening. I had to load a save. If there is no additional time for battles, then I am in favor of the standard SoD timer.