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I still believe that individual ratings and clan ratings are two very different things. In the individual rating, the walkthrough time is certainly the most important factor. But in the clan rating, teamwork is more important! That is to say, placement already plays a significant role here. If a clan is well-coordinated, its members will take close placements, helping each other. I calculated the clan ratings using my first system (with geometric progression), and then decided to recalculate them using another system. Here it is: 1 - Non-linear component Rnel=∑R(n), where R(n) is the rating of each clan member according to the non-linear system. 2 - Linear component Rlin=∑M(n), where M(n) is the number of points received by each person for their placement in the tournament. M(n) is calculated as follows: M(n)=100/n, where n is the place in the clan standings. And then the arithmetic mean. The results turned out to be different.