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23.05.2013 dom2 (red, citadel, crag, crag) def Shkent (red, swamp, tazar, tazar?) JC 126
Played with a chess timer 45+8 - great, basically everything gets done - lucky layout, almost every skeleton artifact), bunch of nyk - 2 mix, 1 bird, 2 wolves, 1 gobos. Zero money, at 117 in an almost fully open respawn the scout finds an external market, which saves me. No question about grading mix, exit to 124 Dragon Utopia all near the exit oppa, far... Took back the fifths hat, aimed for a jump and taking the Dragon Utopia - but then tazar takes it. Tazar's parameters are smaller, passages to cities in the treasure zone are controlled-hope that mana is low. Attacked. That's exactly it-9 mana against my 22, mass haste and mass slow-win. Thanks for the game.
Played with a chess timer 45+8 - great, basically everything gets done - lucky layout, almost every skeleton artifact), bunch of nyk - 2 mix, 1 bird, 2 wolves, 1 gobos. Zero money, at 117 in an almost fully open respawn the scout finds an external market, which saves me. No question about grading mix, exit to 124 Dragon Utopia all near the exit oppa, far... Took back the fifths hat, aimed for a jump and taking the Dragon Utopia - but then tazar takes it. Tazar's parameters are smaller, passages to cities in the treasure zone are controlled-hope that mana is low. Attacked. That's exactly it-9 mana against my 22, mass haste and mass slow-win. Thanks for the game.
