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In my opinion, it would be easier for the people who organize tournaments, the judges, and those who have a certain influence on HW and understand the essence of the game to come together to make a decision and further "test" it, rather than endlessly discussing possible random bonuses of heroes that are now banned.
Here, numOne has repeatedly written that logistics experts and specialists in armor/offense are no less "overpowered" than the banned heroes, and this is a fact. Those same skeletons will essentially only be decisive in the late game; on weeks 2-3, they don't pose a significant threat, unlike logistics experts or armor specialists, who will have gathered what they need by that time and come after you.
Specialists in 4 magic are also undeservedly excluded from the game. And if we're going to play with randomness, why exclude these elements of randomness if they aren't overpowered?