I am talking about the freed Izra and Vidomina from the prison, not about their complete unban. How often did you even free them?
I am generally surprised that one needs to consider the percentage of their possible presence in prison. One should consider those cases when they appeared (for example, level 5 in the first week). Is it really not clear that in this case the player gets a huge advantage over the opponent? The same Kyrre on movement can simply run around empty treasuries, while Necros don't care where to collect skeletons — they are everywhere.
And the ban of specialists at level 4 is a long-outdated topic. Hero players are very afraid to change anything, afraid to try something new; they will use the allowed Galtran, Luna, Grindan, etc. for the hundredth time, but a specialist in Meteor Shower — no no, Izra and Vidomina level 20 from prison — banned.
Hero players are very afraid to change anything, afraid to try something new...
The only rule that is, in my opinion, biased and unfair is the complete ban of Hill Fort.
I proposed in my time to allow using the Hill Fort on those creatures whose upgrades are built in controlled castles (so that after building the upgrade, you don't have to take them home as a must, or if you have little gold, you can buy the basic ones, and upgrade them on the way in the fort the next day or the day after). So one has Town Portal and easily upgrades everything in leaps, but here sometimes they don't get Town Portal, and if you are lucky with the fort, you can at least counter the replenishment of the army somehow... I really don't understand why you can't upgrade in the fort if you built the upgrade yourself in the castle or found it in a captured one. This is a completely unjustified ban of the fort. The changes written above are 100500 times more serious!
I propose to reconsider once again this wording of the rules for the fort:
In the Hill Fort, it is allowed to upgrade those creatures whose dwelling upgrades are built in controlled castles.
P.S. In the voting, the votes of people who have been on HeroesWorld for at least half a year or a year should be counted. Serious changes to the forum rules should not be decided by novices. Moreover, for them to take effect, you need to collect about 70% of the votes; otherwise, the adoption of changes will be questionable, and 70% of the votes will precisely be an indicator that the changes are obviously needed.