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DISCUSSIONS on “Rules for online games in HoMM3 and formulas for calculating player rating.”

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#1365
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R55Max


Sir, did you perhaps get a bit overheated in the sun during your vacation? :)

I didn't get overheated in the sun; on the contrary, the fresh sea air invigorated my mind. :)
What I wrote, I wrote completely seriously.
This reminds me of a topic that flared up some time ago regarding the rest period for a unit – back then, several pages were filled with pointless chatter, with heated arguments about how to properly define it: is the rest period per unit or not? But in reality (from which, unfortunately, most of our theorists are far removed), everything is much simpler and more prosaic. There has never been a game where misunderstanding the strength of a unit caused any inconvenience (perhaps there were isolated cases, but that's just a tiny fraction).
I'm talking about freeing Izra and Vidomina from prison, not about a complete unban. How often do you actually free them? How often, when freeing them, do they have a set of skills, mysticism, etc.? And banning specialists at level 4 is a long-outdated topic. Heroes players are very afraid to change anything, they are afraid to try something new; they will use Galtran, Luna, Grindan, etc. for the hundredth time, but a specialist with Meteor Shower – no way, Izra and Vidomina at level 20 freed from prison – ban. Of course, it's better to learn incomprehensible rules that span half a page than to think a little and discard all this outdated nonsense.
Пусть мой враг будет силен и страшен. Если я поборю его, то не буду чувствовать стыда.