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dnaop-wr, thank you for your feedback and constructive criticism! In the desert, dunes would definitely be a good addition. And in the dungeon, there are problems with navigability if you make the path narrower. Maybe we should keep the same width but just make it look better, adding some rocks and stones? As for scattering objects randomly, I don't really like that. I don't like senselessness and I believe that every object should be consistent with its surroundings, and there should be an answer to the question of why and what this object is for, and what its function is. This means, in particular, that a desolate wasteland should be empty and desolate, and nothing else. However, I agree with you that the number of desolate wastelands on the map should not be too large :), so I will try to come up with some justification for the existence of more objects.