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#1354
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And why doesn't it work in 1.6? I didn't read the entire thread, so maybe I don't understand the last question: (What is 1.6, is it a game version?)

If GetPlayerResource(1, 6) >= 0 then
SetPlayerResource(1, 6, GetPlayerResource(1, 6) - 10000)
else
--no gold--
end

Whatever