Connection ErrorBad RequestSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
I apologize for the off-topic comment. But in Heroes Online, there will only be 2 Factions: Humans and Necromancer (at least initially).
That's exactly it – only initially. I read in a blog about further plans to introduce new Factions.
It's the opposite for me. I got into it. Initially, I completed all the Campaigns on easy mode, and now I'm starting to replay them on hard mode, while also changing the heroes (instead of a warrior, I'm playing a mage, instead of tears, I'm leveling up blood, and vice versa). Plus, there's new dynasty weapons. So, I'm happy with the expansion; I'm currently playing through it.
I don't like this game: the mechanics for resurrecting units are too simple and accessible; the ability to hire creatures from all cities in one location; the ease of converting buildings; the simplified city building system; the reduced number of resources, which has weakened the game's management aspect due to its flawed implementation; the relative weakness of skilled warriors compared to the main ones. The skill system is a debatable point. On the one hand, you are your own master. On the other hand, it's somehow a bit boring. None of the above has been changed by the expansion, so I'm out.