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Broadcast of the CIS Championship 2013.

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Kind of a report.

The trip was divided into 3 parts. The first and third parts were the journeys there and back – socializing, board games, introducing people to Dixit and Settlers, a bit of poker. Overall, it was positive.

And in the middle – something that can be compared to trying to stuff a Cobra into Alex's jeans while both are shouting in unison.

Apparently, the fact that Aztec perceived this event more as a vacation than as a tournament had an impact. Therefore, he thoroughly approached the selection of the recreation center, the meeting and accommodation of participants, and the cultural program – he did an excellent job with this aspect.

However, he didn't monitor the tournament aspect – the arrival/departure times of players and the availability of laptops. As a result, a problematic situation arose – 22 people, 16 laptops, and only 4 full days instead of the promised 4 full days and 2 half-days. Plus, there was an abundance of cultural activities, and players were constantly trying to sneak away – to watch football, play it, go on excursions, or somewhere else. Several participants also didn't want to eat in the local canteen and went to the center of Odessa, which took about 2 hours.

I also didn't pay enough attention and didn't ask for a list of players' accommodations by room number – the base is large, there are many buildings and rooms, so it was difficult to find players in the morning after their late-night revelries; some were found only naturally, closer to lunchtime, and not always in their rooms.

We somehow relaxed after the easy event in Yekaterinburg and therefore experienced Kyiv and Michurinsk again. When I was traveling, I thought that everything would go as it did the year before – I would draw lots for the players and go to the beach to relax or play board games. But instead, it turned out to be playing in 2 shifts, searching for missing players, begging spectators for extra laptops, tinkering with the draw to shorten the schedule and, if possible, eliminate "extra" winners with losers, changing the tournament rules for individual matches, and monitoring the game situation in several matches to predict their outcome and the possible draw for the next round. Plus, there were many glitches and desynchronizations – maybe the Wi-Fi was slow, maybe HDmod and WT don't work well together (for some reason, most of the glitches occurred with fans of this mod), or maybe something else.

In the end, somehow, by some miracle, everything came together "at the last minute" – 4 rounds were enough to determine a sole winner, and we managed to fit it into the schedule, although the last round had to be played until 6 a.m. But I don't want to repeat this, sorry.

On the last day, I discussed this with Vasya and Stinger; it seems that in Minsk, we need to somehow organize the time aspect of the tournament – organized arrival/departure, renting missing laptops, a strict schedule for the rounds. Also, perhaps, we should change the list of maps and control the time – returning to 4000+400 seems quite justified to me; long matches disrupted the timing of the rounds several times. And for the connection, it's better to use cables instead of Wi-Fi – fewer glitches and desynchronizations, and faster loading/transfer of turns. We should also ask Baratortcha to add a function to the autosave that saves the game before each battle between players – this will simplify the reproduction of the turn in case of a glitch during the battle.

Among the positive impressions, I was pleased with the participants' desire to play mirror matches; most of the tournament matches were played on this map. The watchability of the matches is very high, especially when skilled players are playing. And even a minimal difference in skill/mood/physical form immediately becomes apparent.

Also, Jebus turned out to be unexpectedly watchable – although I don't like this map, I try not to watch or play it, but when I had to watch, I realized that you can "get into" it at any moment of the game; the history of the moves doesn't particularly affect the assessment of the position. This is convenient.