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#1281
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So, if I understand you correctly, you were asking about a flying sign, and there you can assign a variable directly within the function call, as the respected RedHeavenHero showed. But I need something similar, but when writing a quest. And quests can only be created directly in the editor, without the help of a script. So, even if I write in the quest:

"Notes collected" < value=zapiski > , it won't help, because I'm not calling this record through a flying sign, but through SetObjectiveProgress... And there's nowhere to insert the magic line {zapiski=zapiski}. I know I'm writing confusingly, but what can I do =).

Whatever

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