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#521
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Nowhere is it written that if you can't break through the block:

/topic/7430/
4.5. Restart due to a strong block if the block cannot be bypassed and the block cuts off the Castle from the main part of the starting zone, leaving no opportunity for development until the block. It applies up to 112 inclusive.
The strength of the block is primarily assessed by the player who reported the block, then by his opponent, and in case of a dispute between players – by the host/judge/AC...

As much as I have communicated with experienced players in such situations, if the block prevents normal development and obviously leads to significant losses of the starting army if broken through, we restart; it’s unpleasant, yes, especially if all restarts have already been taken, but so far no one has refused.

And because it has also been proven in practice: you try to be heroic, don't take a restart, and still the game is ruined because you fall behind sharply in development, and your opponent easily wins; this has happened before

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