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HoMM3 HD is a mod (add-on) for the game Heroes of Might and Magic 3.

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#2119
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Sav
1. Fixed the lists of possible Factions for placing Faction dwellings, Pandora's Boxes, and Seer Huts in city-less zones, depending on the terrain type.
  • Before.
    Each mention of a Faction has a 25% chance for a zone with the corresponding terrain to become its type.
    • Dirt: Castle, Rampart, Necropolis, neutrals.
    • Sand: Stronghold, neutrals, Castle, Castle.
    • Grass: Castle, Rampart, neutrals, Castle.
    • Snow: Tower, neutrals, Castle, Castle.
    • Swamp: Fortress, Necropolis, neutrals, Castle.
    • Stone: Stronghold, Conflux, neutrals, Castle.
    • Dungeon: Inferno, Necropolis, Dungeon, neutrals.
    • Lava: Inferno, neutrals, Castle, Castle.
  • After.
    A Faction is randomly selected from the list corresponding to the terrain type with equal chances.
    • Dirt: Castle, Rampart, Necropolis.
    • Sand: Stronghold, Fortress.
    • Grass: Castle, Rampart.
    • Snow: Tower.
    • Swamp: Fortress, Necropolis, Fortress.
    • Stone: Stronghold, Conflux.
    • Dungeon: Inferno, Necropolis, Dungeon.
    • Lava: Inferno.

In particular, this removes dwellings of various uber-dragons, peasants, etc. from random maps.
Why was this done?

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