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A program for calculating the strength of the guard on random maps in Heroes of Might and Magic III, called H3CalcGuards.

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Less. For experience, value = amount of experience; for gold, value = 6/5 * (amount of gold). I will then emulate the situation (fortunately, the map seed, which specifies all its random elements, is indicated in the description), and see what happens there. Ideally, sooner or later, I should be able to get to the bottom of it. :)

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