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#461
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23.04.2013 Cybermind (red, Tower, Neela, Neela) lose The_ (blue, Dungeon, Shakti, Shakti) JC 141.

First week: I immediately spot 3 drake external dwellings, take the first one on turn 111, grab the other two on turn 112 and 113, portal a drake, ending up with 4 drakes on turn 113, the respawn is cleared in one go, one town was under a strong block, I took it only on turn 121, turns out it was a Dungeon ), portal more drakes, so by turn 121 I have 9 red drakes, in the Stronghold 12346.

Second week, I get stuck a bit on the respawn, break out sloppily, basically approach the GO on turn 124-125, but decide to stop by a home Dragon Utopia on the way, leave a left feeder and 2 drakes there =(, turned out to be a triple. They gave a book of water, Captain's Hat, and a +3 medal which I already had.. The only useful thing was 40k, GO titans 15 pieces, break through without any issues with tactics, get to the center, eat up, take the Stronghold.

Third week: I see through scouting that the opp is still at base, decide to upgrade my drakes, eat Dragon Utopias, Pandora's Boxes, among which I get all the magic, and decide to finish the game with Armageddon. The opp comes to the center at the end of the third week, this part of the map is already revealed to me, I see where he stays and attack with Teleport. FB 28 CD 40-25-33-400 Shakti and Armageddon, the opp's army was split across three heroes, Shakti runs up to each one, casts Armageddon, moves on.

Thanks for the game.

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