Things are kinda boring on ХВ these days, but I watched the ending here and found a reason to throw in a bait post :p. A clear demonstration for the VT-phobes of why necromancy was nerfed. Skilled micro and a road layout that prevents an early meeting — that's the key to success. Even if Pyre brought an economy equal to the opponent's, it's still impossible to kill 1.5k skeletons.
And in VT, by the way, even without necromancy, the undead are among the top races.)
As for the VT Necro, if played with experience, it actually looks much stronger here — I'd even struggle to name a fair nerf for it: if it doesn't end up locked at the respawn by one-way passages and relic guard blocks, you won't be able to stop it.