Skip to content

Developer bloopers.

User Avatar
#11
Auto-translated
no, here's a standard situation that often happens to me with large, dense groups of enemies: centaurs are at the bottom, slightly above them are goblins, and behind them are orc warriors. Griffins fly away. I have many turns, so I move them all completely upwards, i.e., towards the top of the map. Then, the griffins, with their flight attack, hit the goblins at the edge of the attack range. Moreover, the goblins had moved two squares upwards before this, so, in theory, the griffins shouldn't have been able to hit them.

Now I'll try to record a couple of battles with screenshots.

Whatever