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04/11/2013 Maretti (red, castle, Caitlin, Charna) defeated Zoog (blue, fortress, Taz) in a balanced game, 127
400 skeletons, too many. Thanks for playing.
Even without the skeletons, it might not have been different. The resources were distributed well - a hidden Hive and Cows, 2 Gnolls, Taz was leveling up as if ignoring Murphy's Law - tactics, terrain, logistics, but there was only enough money for the most essential things in the fortress, and the road led to the Guild and Necropolis. The opponent, left without rests, didn't get any hidden resources, but they got 8 heroes on turn 111, and the road network allowed them to travel almost everywhere while I was wandering through the grass. On turn 12, I messed up, not passing Slow - minus 4 Vives and 2 Gorgons in a small Naga bank, and one day. On turn 127, stubbornly refusing to use the map view, I exposed the scout to the Grand Griffin - Charna 9 9 6 4 (2 Angels, 4 Griffin Knights, 40 Griffin Archers, 70 Griffin Pikemen) would have killed Taz 6 11 2 4 (5 Vives, 11 Gorgons, 25 Lizardmen) even without the skeletons. Good game, I enjoyed it)
Added after 38 seconds well, at least for the first 13 days)