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I've made a few adjustments to the formula, adding another element. Now it looks like B = (R(i) - M(i))/N * (SQUARE ROOT of K), where K is the average tournament coefficient. This significantly reduces the possibility of errors. And there's simply no aging system in my system, so skipping a tournament can only lower the rating if other players surpass you in their total rating. Plus, it's necessary that in the tournament where this player participates, their rating (specifically in that tournament, among all players who submitted saves) is the lowest. You'll agree, that's too many conditions.