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Golem evolution.

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#3
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Sanctuary, thank you for your work. Regarding the topic: the design of most creatures in Heroes of Might and Magic VI is incomprehensible; yes, it's great that technological advancements allow us to create models where you can now see every speck of dust, but why are the creators trying to showcase this technological triumph in the simplest way – by adding as many eye-catching, absurd decorations as possible? They undoubtedly match the style of the factions, but it's like a Soviet tank with a bronze Lenin on the turret and covered in red stars. This pile of patterns on the golem, some skulls on the assassin (a subtle assassin, indeed)... that's why I prefer the golem from Heroes of Might and Magic III – the style of the faction is maintained, there's a certain artificiality, and there's nothing superfluous – a true stone killing machine.