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Wow!!!! It's great that a true-blue necromancer realizes the real threat from another faction:))))) In Heroes of Might and Magic III, this wasn't really the case... the Necropolis built liches - and that was it!:) They just kept pumping out troops. But here, not only is the Archfiend a really nasty unit... they can also summon reinforcements from the Inferno... + they can be summoned by the Devil... So, an interesting situation is developing:) otherwise, your half-dead gang didn't really give anyone a chance.... Therefore, the conclusion: a necromancer must give Inferno a chance - it's the father of trouble and will kill everyone:) (sorry for my English) (everything is IMHO):)