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This reminded me of a bug in the third game, where during the troop deployment phase, Cyclops could destroy all fortifications and ranged towers without taking any damage in return.
Strategies against a Castle – primarily available to Haven – still need to be acquired and used correctly (the Shaman only works against one tower, and there are three). Since time immemorial, defensive structures have allowed players to hold back vastly superior enemy forces while inflicting heavy losses on them. Therefore, destroying castle walls should not be an easy task.