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1) -
a) Copying doesn't work; you still end up as an observer.
b) I'm not even sure if that function works anymore =)
2) -
If I remember correctly, it was something like: if GetPlayerState (PLAYER_2) == 3.
It worked in Demon Attack. I think the issue is related to the Reserve Hero...
a) Copying doesn't work; you still end up as an observer.
b) I'm not even sure if that function works anymore =)
2) -
If I remember correctly, it was something like: if GetPlayerState (PLAYER_2) == 3.
It worked in Demon Attack. I think the issue is related to the Reserve Hero...
Whatever