Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
I played both the Light and the Darkness campaigns multiple times, but I preferred the Darkness. I especially enjoyed starting a game with one cleric and three mages, going onto the map, and casting Armageddon. Few survived, but I finished off the rest with Armageddon after they rested. I also liked the Darkness cutscene where you bring a judge from Deyja, and the elves and humans argue about the border, then the judge stabs a knife into the map, and the war begins. After that, there's a scene where necromancers walk around and revive the dead. The Darkness has great magic – shrapnel could take down a Royal Minotaur in one volley.