04.04.2013 BlooDy)DriVeR (blue, Castle, Caitlin, Straker) def Aiwe (red, Fortress, Tazar) 123 JC
I picked Grindan and Straker as main heroes, lots of Marksmen from the start. Straker ran through the upgrade dwellings in the first few days. Grindan took down 2 Pandora's Boxes with 25 Swordsmen and 15k gold. On days 115-116 I kill Master Genies and move the army to the other end of the respawn to Straker, who is standing at the Angel external dwelling. On day 117 I take the Angel external dwelling. Grindan is standing at 20-49 Pit Fiends guarding the chalice +6 all. On day 121 the army is 5 Angels, 80 Marksmen, 30 Pikemen, 20 Swordsmen, 12 Dwarves. I take the chalice with Grindan, park at the guard post near the GO (18 Devils). On day 122 I beat the GO, exit to the center with scout hero, Grindan, and Straker. Grindan kills 20-49 Necromancy Cavalry for the Dragon Fly Hive and a Pandora's Box. On his turn, the opponent surrenders after losing almost the entire army to the GO. Auto wouldn't have helped. Post-mortem revealed that on the next turn, even if the opponent's army had remained the same after the battle with the GO, I was building Archer dwellings, taking 2 Dragon Fly Hives, and with high stats and a large army we would have met in the center. Overall the situation wasn't great (I only managed to take 1 Dragon Fly Hive on the respawn), but the Angel external dwelling, the Pandora's Box with 25 Swordsmen, and the hat +6 decided it. Thanks for the game!
Spawned the Wyvern external dwelling and 2 Dragon Fly Hives. Auto would have of course helped to properly break through the GO, but I didn't ask because I had to leave, and the situation, not counting the huge amount of gold and Crypts, was :smile18: .
Thanks for the game.
P.S. By the way, I didn't find in the rules whether you can repeatedly bash weak heroes against a guard with a retreating stack to reduce its numbers 100 times?