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[HoMM V]9 Race - Swamp! Is it needed?

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#475
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Let the lizards live in the remote, swampy corners of the plains, and to ensure that curious eyes don't bother them, they defend themselves with various rituals and charms, and camouflage (besides eliminating those very eyes).
Let's discard those ideas about lizards that were present in the third game. In my idea, lizards live in the steppe plains. You came up with a good idea about rituals and charms, but eliminating threats is also good. Here's an idea about racial abilities: since lizards are very religious, the ability will be similar to religious sects. The Faith Power ability adds an energy bar of faith. The energy allows them to perform rituals, and in the city, there is a building called the Shrine, where they study rituals and mysteries (similar to the dwarves).