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Hive Leader 2: Fall of the Empire

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#18
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1) Initially, that's how it was. But back then, I thought the "Defeat All" quest couldn't be completed precisely because of this; it turned out that only the elves could capture the city, but they could lose before that happened. 2) I agree about Loran; we need to come up with something. 3) Thanks again.

Added 17 minutes later
Here, I remembered something else. That's actually the problem. In the dark path, you can get the elf city, and also Grayhill Strike. In the light path, you only get the elf city temporarily, and Grayhill Strike is completely inaccessible. I removed this because it makes the path too difficult, almost the entire map without a city and the ability to hire caravans. (+ they still won't sail across the sea to bypass the outpost). I can remove the outpost; that would make sense. But if we follow the storyline, the blue city will end up belonging to the elves/no one. We could, of course, make it neutral – that's a good idea. However, it doesn't change the essence: choosing the path of darkness gives you two cities. It turns out that being bad is better... =)

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