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#2068
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KobRa_RR
By the way, you could also introduce a time limit for battles between players – for example, 60-90 minutes per battle for each player.
It would look like this: a special timer is activated for battles between players, it will tick on the right side, with a color different from green, for example, blue. When your unit has made its move in the battle, the timer stops – now it ticks for the opponent.
Why do this? – It's no secret that many people like to fight to the bitter end, rethinking everything 10 times, so let them pay for it with their time. Time is a person's most important resource, often more valuable than money.
At the same time, we will try to defeat the collective mind, so that the player thinks on their own, and not in the company of the entire chat or programs, because the game is 1v1, not "all for one".
I don't remember battles against each other ever taking an excessive amount of time. The main time is spent clearing the map, and a long battle is usually just the one final battle. So let them think as much as they want in it; the time should be reduced by making the game against the map faster.

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