Although the Hydra looks really good in a swamp biome, along with the same Lizardmen from Fortress in the third game, Kappas, and Stream Spirits from Sanctuary in the sixth installment (I've written about this somewhere before).
I don't know... I think it should be something like this:
Assassin (invisibility, strike-back, poison, counterattack)
Hunter (ranged attack)
Dusk Witch (healing, melee)/Beholder (healing, ranged attack)
Minotaur (same as in the 6th game, but with slightly weaker stats)
Manticore (poison (basic), paralysis (upgrade), melee, counterattack)/Hydra (poison (basic), paralysis (upgrade), melee, counterattack, regeneration)
Faceless One (berserk (basic), mind control (upgrade), strike and return, counterattack)
Black Dragon (dragon's breath, resistance to darkness, 50% immunity to all other magic)
Assassin, Hunter, Beast, Stalker, and other names can be reduced to something unified. Stalker, in my opinion, is very good. And let the ranged attacks be left to the Beholders.