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Discussion about the Dungeon faction.

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#149
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Adagio
Faceless, again, were put together from whatever was at hand. Everything becomes obvious as soon as you zoom in.
Sigh, I'm going to defend the honor of Igg-Shail's Faceless... for example, with THESE Faceless, everything is just fine for some reason. NO SLAPPED-ON TEXTURES. INCONSISTENCY! 1-0. The base Faceless model was made back for the release of the original game; all that was left was to slightly... uhhh... "upgrade" it to make an upgrade :D :D . 2-0. The animation of the Faceless is PERFECT (well, except for their movement, which was copied from Dark Elementals, of course). 3-0.
How are we going to respond to that, huh?

Added after 2 minutes
Adagio, the people from heroes6.ru are unhappy with you:
Raelag;25329
I might be wrong, but what difference does it make how the drawings look? More accurately, what difference does it make how well they are drawn if it doesn't affect the models themselves in any way? Or does Adagio believe that if the drawings don't look the way he wants (personally, I liked them), then the models in the game will be blurry and ugly? If a person is nitpicking about the base and upgraded models being so similar, well, you know how that sounds.
As for the cost-cutting, that's obvious. Ubisoft doesn't have high hopes for Heroes since it's a strategy game. The hope here is for M&M 10. If it brings in profit, then the brand as a whole has a chance. If not, everything could end quite sadly.
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