Charna arrives and gains experience in magic at level 112, becoming the main hero.
At level 113, while scouting on antimorale terrain, I lose 6 archers to 40+40 fey :(
At level 114, I move into the center. I bring archers from an external dwelling and decide to test a tier 6 teleport for reconnaissance (water elementals + mummies). I spend many resources.
At level 116, I take a computer-controlled town (tier 1-2 in the citadel + GM1), killing two heroes with one unit each, and then sit down to replenish mana.
At level 117, I capture the central Inferno village.
I've been staying at the computer-controlled respawn point for the second week.
At level 122, I gain +8 vivs at the cost of 30 skeletons and some troglodytes. I also repel an attack on an external dwelling of pikemen.
At level 123, an opponent appears, but I notice him too late. I defend against a hydra lair using efreets; almost all the skeletons are defeated due to morale/antimorale effects, but it doesn't matter much.
At level 124, I defeat him, maxing out my skills. Quick gives me a loss of all skeletons and resources, so I agree. In total, I get 20 vivs.
At level 125, I decide to test the remaining hydra lair with a scout. Instead of taking magic units, I somehow took skeleton units... The battle was just ridiculous. The entire army stood there blinded, and if not blinded, they were definitely affected by antimorale. I retreat losing 3 pegasi, 4 vivs, and all 30+ archers. The hydra lair turned out to be minimal. In total, I have 20 vivs + various minor units in my army.
I was ready to give up my starting castle, but Shakti moves towards the computer-controlled respawn point on his own. The next day, I attack.
There, artillery is upgraded, some experience in magic (judging by the damage from arrows), and there is +1 speed. He buys himself off with 16 griffin medusas and 1 troglodyte taken in Pandora :), leaving me with 9 vivs, 27 resources, and 2 knights. I didn't take any skeletons into the fight.
At level 127, I break through to the starting respawn point.
In the third week, I gain +6 vivs, +2 angels, and +1 speed at my home base. At level 133, immediately after consolidation, I break through to Inferno, taking it back from the opponent that same day. My army is still at home.
Shakti attacks; seeing that he cannot kill Charna, he casts antimagic, and Charna, shooting a bolt at the medusas, calmly retreats. The next day, Charna redeploys in Inferno, gets an army, manages to capture another hydra lair and a tier 4 castle, and then attacks. Victory.
Thank you for the game!