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Discussion about Dungeon (Dark Elves).

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Archer;49761
Dear Dark Elves, I'm terrified...:eek: :eek: :eek: :mad: :mad:
Yesterday, I played a hot-seat game with a friend (I was, of course, playing as the Shadow League) and was brutally defeated by the enemy (a long-bearded Dwarf)... well, that can happen to anyone. The main thing is that during the game, I discovered a few details, and because I was unaware of them, this disastrous outcome occurred:
1. According to the new skill tree, in addition to the main racial ability of the Dark Elves helping to break through defenses, it also gives a bonus to breaking elemental chains, but I didn't see this bonus:confused: :confused: :confused:.
2. Since the opponent was playing as Dwarves, I had the opportunity to confirm that the combination of a well-developed luck and defense + artifacts makes Dwarves practically invulnerable to Chaos magic:( ...
3. And most importantly, what stunned me, the heroes of the Dark Elves CANNOT see what elements the Dwarf units belong to, which negates almost all of the Dark Elves' racial abilities (I sincerely hope this is a bug, but if not, then...:( :( :( ).
Friends, please share your impressions and observations about the possibilities of future confrontations between the Dark Elves and the bearded Dwarves...:cool:

Dear friend, could you "slightly" clarify the situation, namely:
1. Which heroes did you and your opponent play?
2. On which map and difficulty level did you play?
3. Time of the final battle (day, week, month)?
4. Levels, skills, stats, artifacts, and armies of the heroes at the time of the encounter?

And the followers of Malassa will not leave you in trouble:D

Added after 7 minutes
Inquisitor;50333
Can a rider attack with luck during such an attack?

No. Luck does not apply to the special abilities of creatures.
But if you take the main hero, Sorgal, by level 15, the lizards will bite 1.5 times stronger than with a normal attack. And if you find/buy an artifact that increases the initiative of large creatures, then 2-3 stacks of Fury + a stack of lizards:smile13: Try it when you have time, you will like it:smile20:

Added after 3 hours 16 minutes
Inquisitor;50530
My favorite unit among the Dark Elves is the riders. Both their abilities and characteristics are good. And they look good. And they have a lot of health. It's just a pity that they can't run across the entire map.

This disadvantage is eliminated by upgrading the hero as follows:
1. Boots +1 to speed (not a problem for the followers of Malassa:smile02:
2. The Tactics perk in the attack branch
3. The Speed Aura perk in the leadership branch

With the setup where the opponent has not upgraded tactics, then:
1. Furies and riders on lizards run across the entire battlefield
2. Hydras and Minotaurs reach the enemy in one turn, and that's EVIL:smile51:

If the opponent has upgraded tactics, then:
1. With the correct positioning, it works as if nothing has happened
2. "Wait, how did my trump card not work?:confused: - The arranger, my friend, the arranger:D "

Added after 1 hour 0 minutes
Has anyone downloaded the new patch yet?
What did they prepare for the followers of Malassa?