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ОФБ-7 // FB-7 (satellite)

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#365
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Roger DAltavilla
Yes, I've played enough, both at 160% and 130%, to form a negative opinion. And if you don't see the imbalance in the paths, generate a dozen maps and open them in the editor. It's easy to see that one player gets paths to 3 treasure locations, while another only gets one, and even that is a shared path.
And the lack of template variety doesn't add to either balance or interest.

Well, it's a matter of taste. I, for example, don't like Jebus. Panic, unlike him, provides good close-quarters combat starting from the beginning of the second week, and isn't just a "dick-measuring contest" like Jebus - "gather, go out, show off." The fact that one player might get a more convenient path to the treasures doesn't change much, because the opponent will arrive at those treasures almost at the same time, and that's when the most interesting part begins.
Пусть мой враг будет силен и страшен. Если я поборю его, то не буду чувствовать стыда.