14.03.2013 high (red, Rampart, Kyrre, Kyrre-CragHack) def JustObserver (blue, Dungeon, Shakti, Shakti) 2sm4d(3) 145
The opponent, it seems, had one restart left, maybe two. I didn't take any restarts.
Week 1
Kyrre didn't get elves — bad, on day 1 I captured an external dwelling of elves — good. 14 units. Dragon Utopia revealed at my spawn and in my treasure zone. Little gold. Only bought 4 heroes. CragHack arrived. On 114 I captured a secondary on snow and only then bought a 5th hero. Little gold. 115 captured another secondary — a Castle. Next to it, an Angel portal. The portal guards were 50-99 Fire Elementals. Didn't risk entering this week. At the end of the week, 123456 in Citadel. Territory was fairly large. Main heroes were poorly leveled. Everyone fought. Kyrre — level 3, CragHack — level 5.
Week 2
Neither Dragon Fly Hives nor conservatories were revealed anywhere. Nothing to enter the treasure zone with. Decided to wait out the week. Gather artifacts. Picked up sword +3, shield +2, and most importantly boots and gloves for Kyrre. On 127 Kyrre captured the Angels and stayed at the portal.
On 131, a second Angel was bought. Kyrre refilled mana and prepared to jump into the treasure zone. Decided to go into the treasure zone adjacent to the opponent's secondary. Leave mine for later. And go in such a way that I wouldn't be seen, but would immediately reveal the territory closest to the opponent. In case of their activity, so I could later control it.
On 132, Kyrre picks up the Cloak of Abandonment and a Pandora's Box with 10k gold. The others try to catch up behind him. CragHack at a Naga Bank.
On 133, two Hives taken. 12 Wyverns. Ahead, 5-9 Archangels. I'm thinking whether to fight or not. CragHack ran up.
On 134, Kyrre has no Tactics. I decide to break the Archangels with CragHack. He has both Tactics and Blind. According to plan, 39 elves were supposed to shoot the Archangels. And could have used Blind a couple of times. Archangels defeated. Losses acceptable. Then the troops return to Kyrre and he runs further. Behind the Nagas, he picks up the Book of Air. Most importantly, the entire passage between the treasure zone and the opponent is revealed. Now I could advance deeper, and if the opponent decides to come here, I'll control him. Kyrre has 5 mana, CragHack has 22. Earth expertise on both. Kyrre needs one fight to respawn for mana.
On 135, Kyrre fought a couple more battles. Found another Angel external dwelling. Captured it. Managed to return, drop off troops to CragHack, and respawn in the Castle. CragHack captured the shield +3+3 and is ready to replace Kyrre in capturing goodies. Scout heroes revealed another Angel portal and a Hive.
On 136, Kyrre with full mana uses Dimension Door to a well. There's Flight there. Restores mana and runs to the place where troops are moving.
On 137, two more portals and a Hive taken. Scout heroes placed near Angel external dwellings. Pandora's Box with level 4 magic taken. No Blue activity noticed.
On 141, scout heroes deliver Angels. Teleport to main. There, Dragon Utopia is taken. Gave junk (Book of Water and Titan's Plate. The rest is completely worthless). Kyrre teleport to the Castle on snow. There, on respawn, ready to break into the underground treasure zone.
On 142, started playing poorly. Respawned CragHack in the snow Castle. Gave him archers and centaurs and sent him to scout my own treasure zone. Kyrre flew underground. Forgetting that CragHack had 20 ducks...
On 143, what I did this day was total noobishness. Air scan showed I was reaching the opponent who was also in this treasure zone. The tavern showed Shakti on respawn. I just needed to go and finish the game. I chose a different option. Although even with this option, if I had used Flight, I would have taken two Dragon Utopias and killed Shakti with all the scout heroes... but no. I spared the mana. Took one Dragon Utopia and made Shakti flee. Didn't reach the scout with troops. Shakti attacks Kyrre. I continue playing terribly. Shakti's first turn leaves me with 4 Angels, 31 Battle Dwarves, and 1 Unicorn. I Slow him. Take out the small units. The next turn, Lightning leaves 2 out of 7 Beholders. The fight should have been won already. No, I got scared and decided to flee.
On 144, continue playing poorly. Refill mana near the main, and instead of portaling to the snow Castle, using Flight and Dimension Door, and beating Shakti again — I would even have killed the scout with the army — I for some reason went into my own treasure zone. Took a Hive and a Cloak +2 speed. Library.
On 145, finally stopped playing poorly. The opponent, by the way, was no better. All the time leaving Shakti on respawn in the revealed treasure zone. Finally, the right thought came into my not-too-bright head. Teleport to the snow Castle, Flight to the underground, there Dimension Door and killing the scout hero with the army. GG followed immediately.
By the end of the week, Angels were being built in the Castle, and the growth would have been 6 per week + 4 external dwellings...
Stream from the opponent's side...
http://ru.twitch.tv/justobserver/b/377664836 2nd game continuation
http://ru.twitch.tv/justobserver/b/377285439 2nd game first part
Thanks for the game!
P.S. I chose the right plan for the game. Clear treasure zones close to the opponent. Which almost succeeded. If not for the brutal slowdown starting on 142 with giving ducks to CragHack and ending the game on the next turn by eliminating all scout heroes and Shakti, I would have been very satisfied with my play. But the last three days left a bitter impression from a sea of mistakes. I want to forget them, and not remember the game because of these three days.