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numOne
This is a stalemate. Read what I wrote above.
What does "impossible condition" have to do with it? Are you trolling, or am I just not understanding? :)
I didn't consider it an answer, but I don't know what else to call it.
numOne
Why are you beating around the bush? Suggest how they should act in this situation. :)
And if there is no answer, then you have to admit that it's a draw.
How they should act – if this isn't a stalemate, I wrote about it above.
numOne
What does "impossible condition" have to do with it? Are you trolling, or am I just not understanding? :)

If you don't want to comment/answer quotes, why quote them?:confused:
You just have a statement that it is so, and not otherwise. I'll explain why "impossible condition" is relevant – it's an argument in favor of one of the controversial situations described, that is, it's an argument in favor of my point of view.
Dirty_Player
The funniest thing is that this issue was seriously discussed on heroes.by during an inter-portal tournament a couple of years ago. :D Well, the solution here is obvious: if you can't defeat a neutral (computer) opponent, retreat/surrender.
Another situation not described in the rules, which is also a "stalemate":D

Another situation: the first player has 15 archers + various other units (they have a red orb and manacles, a lot of money, but NO damage dealers or trebuchets, and only one castle). The opponent is coming to finish them off with 10k skeletons and other small stacks, which the 15 archers will cut down in one hit (they have any magic). And it so happened that they didn't make it to the castle by a couple of squares:(, what do the 15 archers do – red orb + manacles to cut down as many stacks as possible, except for the skeletons, and don't buy out early – only skeletons/archers remain, the skeletons have a speed of 6, the archers can't catch up – it's a draw – we load, disband the army down to the skeletons :) – we attack without manacles, buy out (once) – there are still many turns, the archers now have manacles + 5/6 other units/retaliators, we kill them through retaliators as much as possible – again, a stalemate – we load without manacles, buy out (twice) – we attack again with other units/retaliators + archers + red orb ... buy out (three, four ... and so on until victory – it's a stalemate, and the attacker has the right to buy out as many times as he wants with manacles, but the defender doesn't.

Added 11 minutes ago
Does a hero with archers have the right to attack the same hero again on the same day if the battle took place with manacles?(in fact, after such a battle, only one hero may remain)