Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
Umka-Gold, hooray!!! Finally, someone here understood me. Everyone else was just: Wing, Ossir. There was still one smart guy left. It wasn't for nothing that I was explaining things here. :) Thank you, Umka!!!
You are absolutely right about the native lands. You are also right about summoning: an expert summoner increases the number of summoned creatures by a factor of two compared to an advanced summoner, and the Hive is also very effective. It's just that with summoning, I always take summoners right away. And when it comes to the expert summoner, I don't take it if I get the desired skill. I don't take a new skill before the summoners. Your thoughts about mana have strengthened my belief that I need to take Wisdom. And ideally, right after summoning. This would be better than Logistics - there really isn't enough mana, so what's the point of running fast? This is the only thing I would do differently than you. Battle Doctrine is a great idea, yes. Ideally, take it right after Wisdom with Magic Affinity.
I already wrote about how to defeat mages in the thread about a fast start: take Battle Doctrine, buy a secondary hero, take the meat from him, divide it into 7 stacks of 2, and kill the mages with Fire Warriors. For more details on clearing the map, see the thread about starting as the Elves. I respect you, Umka! :)