Skip to content

HoMM3 HD is a mod (add-on) for the game Heroes of Might and Magic 3.

User Avatar
#1859
Auto-translated
baratorch
Could you elaborate?
I can understand such a statement if HD 3 uses a 32-bit MMX renderer and one of the bilinear sharper filters.
This sharper filter puts additional load on the processor compared to simple bilinear (in 2.98 with 32-bit MMX, it's just simple bilinear), and this is only when stretching the game's image.
There's nothing else that could make it slower than in 2.98.

To speed things up, you can try:
1. Don't stretch the window in MMX mode (if playing in fullscreen, choose the desktop resolution).
2. Change the renderer.
3. Disable the CpuPatch option.

I experimented. It turns out that it only slows down in windowed mode, but not in fullscreen mode.
Moreover, it doesn't always slow down in windowed mode. The maximum resolution at which it works normally is 1016 (monitor resolution is 1024x768). Apparently, 2.98 allows the window to extend beyond the visible area of the screen, and at that moment, 3.xx starts performing interpolation.

Added 2 minutes later
And if you set ColorMode = 0, then 3.xx works as fast as 2.98. There's the solution! Thank you.