One of my best layouts for Castle; we started long ago, I don't remember how many restarts there were... Archers built, almost no gold lying near the castle, I spread out only to 4 heroes, but the fifth to appear in the tavern was Gosh + right on the road, a Griffin Conservatory and an Angel external dwelling behind the nomads! Another external dwelling and another Griffin Conservatory were discovered, along with boots; Galthran ate a couple of Sanduks, leveling Necromancy. It turned out one of the secondary heroes was cut off by a bug, and most of the map spawn was unreachable without a road... I started taking external dwellings only on week 1, day 6, but the chains were quite well placed, and I managed to take all 3 by the end of the week (including those without a road). A bunch of Medusa and Dwarf dwellings along with an external market helped a lot with creature purchases; I popped a Dragon Utopia, it turned out to be a triple; Galthran with boots and Expert Logistics rushes across the entire map spawn like a scalded cat (without a large amount of MP on the main, the exit would have been too late). On week 1, day 24, a Dragon Utopia falls; 1 out of 17 Angels died... Lots of gold, but artifacts are not so good — КО, +12 Knowledge, Cloak of Undead King, and +1000 gold; wild resource manipulation, a severe shortage of dragon crystals, I barely managed to afford the upgrade, and on week 1, day 26, I break into my own treasure zone; there I grabbed the Sphere of Inhibition, the Library; by the end of the week, 2 more Angel external dwellings (though I never found enough gold for the purchase); I captured the central town, had the Vambraces, but I thought Tazar was a scout hero because he had a set of weak meat without speed; the game could have ended faster ;) I grabbed a mini Dragon Utopia; Tazar appeared with decent parameters and a respectable army; due to the lack of normal magic, we fought under the Orb of the Firmament... Victory remained with the winged ones bearing halos.
One of my best layouts for Castle; we started long ago, I don't remember how many restarts there were... Archers built, almost no gold lying near the castle, I spread out only to 4 heroes, but the fifth to appear in the tavern was Gosh + right on the road, a Griffin Conservatory and an Angel external dwelling behind the nomads! Another external dwelling and another Griffin Conservatory were discovered, along with boots; Galthran ate a couple of Sanduks, leveling Necromancy. It turned out one of the secondary heroes was cut off by a bug, and most of the map spawn was unreachable without a road... I started taking external dwellings only on week 1, day 6, but the chains were quite well placed, and I managed to take all 3 by the end of the week (including those without a road). A bunch of Medusa and Dwarf dwellings along with an external market helped a lot with creature purchases; I popped a Dragon Utopia, it turned out to be a triple; Galthran with boots and Expert Logistics rushes across the entire map spawn like a scalded cat (without a large amount of MP on the main, the exit would have been too late). On week 1, day 24, a Dragon Utopia falls; 1 out of 17 Angels died... Lots of gold, but artifacts are not so good — КО, +12 Knowledge, Cloak of Undead King, and +1000 gold; wild resource manipulation, a severe shortage of dragon crystals, I barely managed to afford the upgrade, and on week 1, day 26, I break into my own treasure zone; there I grabbed the Sphere of Inhibition, the Library; by the end of the week, 2 more Angel external dwellings (though I never found enough gold for the purchase); I captured the central town, had the Vambraces, but I thought Tazar was a scout hero because he had a set of weak meat without speed; the game could have ended faster ;) I grabbed a mini Dragon Utopia; Tazar appeared with decent parameters and a respectable army; due to the lack of normal magic, we fought under the Orb of the Firmament... Victory remained with the winged ones bearing halos.