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For a _quality_ game with all heroes on all fronts on a template like, say, 8mm6, a good timer is needed: 8 minutes in the stronghold or 4000+400 in the war tower, and anything less is just for fun, moving units around, or if the opponent is clearly weak. I won't say anything about diamonds yet, I haven't played it even once, I'll write later about my impressions...)
Kobra, are you reading what Vik-Prid wrote? You'll have to sacrifice something and play faster, maybe reduce one front... And don't make a lot of useless moves, which many people really like to do now (for example, wasting time in battles, etc.). I myself played 4-5 games in this format - the last game was against a pre-sorcerer, for example - I seemed to put up a decent level of play, and I managed everything, and there was still time left on the timer - the same can be said about... Yes, this is a different format - you can't be slow and sluggish, you can't pick your nose... which, however, I like the most:smile20: