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A program for calculating the strength of the guard on random maps in Heroes of Might and Magic III, called H3CalcGuards.
Juristis, the problem is with the time it takes – you need to find the right template, open it with the editor, swear a bit, reinstall an older version of the editor, identify and select the necessary zone(s), scroll to the monsters column, and remember – not forget – this value for future use. If LMOralo allows you to find out something that is otherwise inaccessible, then it's a cheat; otherwise, it's just a time-saver.
Sav, to clarify: can the order of lines in the {Object:o} section be changed?