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A program for calculating the strength of the guard on random maps in Heroes of Might and Magic III, called H3CalcGuards.

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#42
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zoog
It's not even written out in full there... or do you mean directly in the game?
I mean enabling the view enemy towns mode. I have a feeling that at this rate, we'll get there soon...

Previously, to gain a gameplay advantage, you had to know the specifics of the map, know the value of the guards... I'm not even talking about being able to estimate the damage BEFORE the battle to assess it. And now, people are complaining that someone doesn't know
what strength is in which map/zone
This is already called degradation. Previously, people studied the map to understand it, but now they are asking to "buff the map," so they don't have to do anything at all.

I often see on streams how, during a battle, a player starts using various calculators, wasting both their own and others' time. Some even abuse this. That's why I support the WT timer that runs during the battle. :rolleyes: