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A program for calculating the strength of the guard on random maps in Heroes of Might and Magic III, called H3CalcGuards.

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#40
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zoog
In my opinion, using the "garkulyator" would be much more efficient if, instead of selecting monster strength, you could choose a template, zone, and strength from the settings. Not everyone even knows what strength is set in which template/zone, and digging through rmg.txt during the game is tedious.
It would be much more efficient if the number of neutral creatures was displayed directly as a number, because our players are quite lazy.